Monday, July 26, 2010

Cost to Buy and Upgrade Offensive Abilities

The ability will not improve to the next level until it reaches 100%. Abilities may only be improved once every 24 hours, unless purchased with Favor Points.

Fangs: Buy 100 - Improve 20% for 1,000
Better Fangs: Buy 500 - Improve 20% for 2,000
Greater Fangs: Buy 1,000 - Improve 20% for 4,000
Superior Fangs: Buy 2,000 - (can't improve)
Vampire Claws: Buy 700 - Improve 20% for 7,000
Better Vampire Claws: Buy 3,500 - Improve 20% for 14,000
Greater Vampire Claws: Buy 7,000 - Improve 20% for 28,000
Superior Vampire Claws: Buy 14,000 - (can't improve)


Read more at Suite101: Vampire Wars Improving Offensive Abilties Guide: Improve Vampire Wars Offensive Abilities for higher Attack / Defense

Thursday, July 15, 2010

Xanthosoma

Xanthosoma is a genus of about 50 species of tropical and sub-tropical arums in the flowering plant family, Araceae, all native to tropical America. Several species are grown for their starchy corms, an important food staple of tropical regions, known variously as malanga, new cocoyam, tannia, tannier, yautía, macabo, taioba, dasheen, quequisque and ‘ape. Many other species (including especially X. roseum) are utilized as ornamental plants, and in popular horticultural literature are known as ‘ape or elephant ear (from the purported resemblance of the leaf to an elephant's ear), although the latter name is sometimes also applied to members with similar appearance and uses in the closely related genera of Caladium, Colocasia (i.e., taro), and Alocasia.
The leaves of most Xanthosoma species are 40-200 cm long, sagittate (arrowhead-shaped) or subdivided into 3 or as many as 18 segments. Unlike the leaves of Colocasia, those of Xanthosoma are usually not peltate—the upper v-notch extends in to the point of attachment of the leaf petiole to the blade.

Sunday, July 11, 2010

What kind of atmosphere does it

mud has a good environment for roleplaying, especially with the vampire clans, and many of our players get into the spirit of things. One thing to note about the mud, is that it is also a PK (Player Killing) mud, which means that players characters can be killed by other players, however, starting (newbie) characters need not worry, as a player must 'go avater' (choose to raise their level) before they can kill, or be killed by other players. Naturally, this means that before a player 'goes avater' the options and abilities available to their character are somewhat limited, but if a player really wishes to stay 'mortal' then that is fine, they will be missing out on all the fun though :> Also, a character need not become a vampire (though they must be an avatar if they wish to do so), but they will find themselves at a disadvantage if they choose to stay human, as vampires tend to be far superior to mere humans.
Is it very complex ?

Yes, a new player may well be overwhelmed at first with all the different possibilities. There are numerous spells you can learn, combat stances to master and the all important decision of which clan to join, but this is the case with most muds these days and most players seem to pick things up pretty fast.